Weapons

Summary
Weapons are self-defense items that are used during combat to help yourself survive from other players. Each weapon can be stretched from a bow to a musket that help can be obtained by buying with pounds, Smelting, or looting off players. The main goal for Weapons is to help you survive throughout the Frontier.

Weapons

 * Stone Spear
 * Longspear
 * Short Bow
 * Hunting bow
 * Long bow
 * Crossbow
 * Metal arrows
 * Tools
 * Stone knife
 * Knife
 * Superior knife
 * Short glaive
 * Axe
 * Superior axe
 * Pickaxe
 * Superior pickaxe
 * Shovel
 * Hammer
 * Handsaw
 * Sabre
 * Shovel
 * Hammer
 * Handsaw
 * Sabre

MAP Places I prefer: Randall's Coast (Ells mere)

Plentiful Shore (Ells mere)

And Places Near James Bay and St Paul. (To get to if being attacked)

Some Tips when Bounty Hunting

 * Always be armed when bounty hunting.
 * Remember who you are hunting.


 * Be aware of your surroundings.

St. Paul (Can be located on Rupert Take ship)

St. Paul is a colonial settlement, mainly of French background that is occupied by cabins, these house a bank, a cooking store, a fishery, a blacksmith, and a smelter/anvil. The location is usually used for a landmark, traveling, buying supplies, and crafting materials for any adventurers that come upon St. Paul. Visiting St. Paul as a Native will grant you the same protection as a Colonist, but you won't have the ability to purchase any items like Colonist would normally do.

James Bay (Can be Located on Rupert automatically spawn there)

James Bay is the starting town for all new colonists in Northwind. It contains different animals, trees, and ores that can be hunted/cut/mined. It has six cabins that allows you to buy or sell items. It has three main exits: one from the east near the ocean, one near the north, and one to the west through a cave. Colonist can get to St. Paul via the ship, which sets sail from the James Bay Docks, south of town circle.